________________________________________________________________

Run Header: Complete YList Version try 5: time improvement> not all moves are calculated. Some are eleminated because they cannot be the maximum of the iteration

Run start:        21.01.2010 22:02:36
Input Data from:  dataset50.txt
Iteration limit:  500
NI iter. limit:   50000

# of Customers  :100
# of Locations  :50
Ex.Facilities   :3
Total budget    :20000
Terror. attacks :2

Penalty Weight : 0,5
Update Policy  : 1-2 of last 10
pw inc. step   : 0,05

Coverage Ratio :0,146
Average f[i]   :3250
Average g[i,j] :1193,6170212766
Total demand   :5530
________________________________________________________________

## ITERATION 0 #######################


> Neighbours evaluated; 55
> Selected Move:	1470	1	-1	5	4500


> New Y[]: 
	
	 2  3  4  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 1470


> New S[]: 
	
	 0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 1 #######################


> Neighbours evaluated; 142
> Selected Move:	2050	1	-1	6	8500


> New Y[]: 
	
	 2  3  4  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2050


> New S[]: 
	
	 0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 2 #######################


> Neighbours evaluated; 228
> Selected Move:	2680	1	-1	15	13000


> New Y[]: 
	
	 2  3  4  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 2680


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 3 #######################


> Neighbours evaluated; 70
> Selected Move:	3280	1	-1	22	17000


> New Y[]: 
	
	 2  3  4  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3280


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 4 #######################


> Neighbours evaluated; 165
> Selected Move:	3750	1	-1	37	20000


> New Y[]: 
	
	 2  3  4  0  0  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3750


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 5 #######################


> Neighbours evaluated; 150
> Selected Move:	3910	3	5	16	18000


> New Y[]: 
	
	 2  3  4  0  0  0  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 3910


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 6 #######################


> Neighbours evaluated; 280
> Selected Move:	3990	1	-1	32	20500


> New Y[]: 
	
	 2  3  4  0  0  0  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 7 #######################


> Neighbours evaluated; 98
> Selected Move:	4230	3	6	35	19500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0    >new incumb.: 4230


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 8 #######################


> Neighbours evaluated; 188
> Selected Move:	4210	3	15	24	19500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 9 #######################


> Neighbours evaluated; 191
> Selected Move:	4210	3	32	45	19500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 10 #######################


> Neighbours evaluated; 234
> Selected Move:	4180	3	24	34	17500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 11 #######################


> Neighbours evaluated; 208
> Selected Move:	4480	1	-1	32	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0    >new incumb.: 4480


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 12 #######################


> Neighbours evaluated; 130
> Selected Move:	4480	3	35	13	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 13 #######################


> Neighbours evaluated; 196
> Selected Move:	4430	3	22	46	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  1  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 14 #######################


> Neighbours evaluated; 196
> Selected Move:	4440	3	1	35	21000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  3  0  1  0  0  0  0  0  0  0  1  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 15 #######################


> Neighbours evaluated; 32
> Selected Move:	4525	4	35	46	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 16 #######################


> Neighbours evaluated; 78
> Selected Move:	4580	3	13	30	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 17 #######################


> Neighbours evaluated; 75
> Selected Move:	4535	3	30	33	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 18 #######################


> Neighbours evaluated; 70
> Selected Move:	4470	3	33	14	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 19 #######################


> Neighbours evaluated; 99
> Selected Move:	4560	3	46	24	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0    >new incumb.: 4560


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 20 #######################


> Neighbours evaluated; 142
> Selected Move:	4510	3	34	33	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 21 #######################


> Neighbours evaluated; 95
> Selected Move:	4480	3	14	43	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 22 #######################


> Neighbours evaluated; 105
> Selected Move:	4500	3	33	34	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 23 #######################


> Neighbours evaluated; 150
> Selected Move:	4480	3	43	13	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 24 #######################


> Neighbours evaluated; 72
> Selected Move:	4500	3	24	33	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 25 #######################


> Neighbours evaluated; 51
> Selected Move:	4500	4	33	35	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  3  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 26 #######################


> Neighbours evaluated; 69
> Selected Move:	4480	3	33	30	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  3  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 27 #######################


> Neighbours evaluated; 63
> Selected Move:	4460	3	30	36	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  3  1  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 28 #######################


> Neighbours evaluated; 92
> Selected Move:	4420	3	35	22	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 29 #######################


> Neighbours evaluated; 85
> Selected Move:	4480	3	36	44	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 30 #######################


> Neighbours evaluated; 143
> Selected Move:	4480	3	13	30	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 31 #######################


> Neighbours evaluated; 127
> Selected Move:	4470	3	30	35	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 32 #######################


> Neighbours evaluated; 152
> Selected Move:	4480	3	22	24	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 33 #######################


> Neighbours evaluated; 194
> Selected Move:	4430	3	24	46	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 34 #######################


> Neighbours evaluated; 113
> Selected Move:	4470	3	44	43	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 35 #######################


> Neighbours evaluated; 142
> Selected Move:	4490	3	35	36	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  1  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 36 #######################


> Neighbours evaluated; 117
> Selected Move:	4480	3	36	30	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 37 #######################


> Neighbours evaluated; 80
> Selected Move:	4500	3	0	5	20800


> New Y[]: 
	
	 0  0  4  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 38 #######################


> Neighbours evaluated; 54
> Selected Move:	4480	4	5	46	20700


> New Y[]: 
	
	 0  0  4  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 39 #######################


> Neighbours evaluated; 55
> Selected Move:	4470	3	5	1	19600


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 40 #######################


> Neighbours evaluated; 192
> Selected Move:	4470	3	46	5	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 41 #######################


> Neighbours evaluated; 129
> Selected Move:	4470	3	45	13	20200


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 42 #######################


> Neighbours evaluated; 82
> Selected Move:	4420	3	5	11	20100


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 43 #######################


> Neighbours evaluated; 102
> Selected Move:	4440	3	37	25	19600


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 44 #######################


> Neighbours evaluated; 103
> Selected Move:	4440	3	16	8	19600


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 45 #######################


> Neighbours evaluated; 107
> Selected Move:	4420	3	11	24	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 46 #######################


> Neighbours evaluated; 76
> Selected Move:	4400	3	25	16	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 47 #######################


> Neighbours evaluated; 73
> Selected Move:	4410	3	24	5	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 48 #######################


> Neighbours evaluated; 73
> Selected Move:	4470	3	16	45	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 49 #######################


> Neighbours evaluated; 153
> Selected Move:	4410	3	5	17	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 50 #######################


> Neighbours evaluated; 103
> Selected Move:	4400	3	13	37	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 51 #######################


> Neighbours evaluated; 49
> Selected Move:	4440	3	8	16	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 52 #######################


> Neighbours evaluated; 63
> Selected Move:	4440	4	17	37	20000


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 53 #######################


> Neighbours evaluated; 65
> Selected Move:	4400	3	16	8	20000


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 54 #######################


> Neighbours evaluated; 68
> Selected Move:	4370	3	17	11	20000


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 55 #######################


> Neighbours evaluated; 60
> Selected Move:	4390	3	8	16	20000


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 56 #######################


> Neighbours evaluated; 79
> Selected Move:	4400	3	30	13	20000


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 57 #######################


> Neighbours evaluated; 77
> Selected Move:	4400	4	37	11	19600


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 58 #######################


> Neighbours evaluated; 107
> Selected Move:	4420	3	11	29	19700


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 59 #######################


> Neighbours evaluated; 170
> Selected Move:	4430	3	13	30	19700


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 60 #######################


> Neighbours evaluated; 135
> Selected Move:	4420	3	29	22	19800


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 61 #######################


> Neighbours evaluated; 115
> Selected Move:	4440	3	43	44	19800


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 62 #######################


> Neighbours evaluated; 101
> Selected Move:	4450	3	22	46	19600


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 63 #######################


> Neighbours evaluated; 141
> Selected Move:	4415	3	44	13	20100


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 64 #######################


> Neighbours evaluated; 127
> Selected Move:	4450	3	46	11	20100


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 65 #######################


> Neighbours evaluated; 125
> Selected Move:	4425	3	30	35	20100


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  2  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 66 #######################


> Neighbours evaluated; 110
> Selected Move:	4420	3	11	0	19000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 67 #######################


> Neighbours evaluated; 147
> Selected Move:	4505	3	1	5	20100


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 68 #######################


> Neighbours evaluated; 59
> Selected Move:	4490	3	5	29	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 69 #######################


> Neighbours evaluated; 74
> Selected Move:	4480	3	37	25	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  3  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 70 #######################


> Neighbours evaluated; 87
> Selected Move:	4470	3	29	20	19700


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 71 #######################


> Neighbours evaluated; 71
> Selected Move:	4470	3	20	22	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 72 #######################


> Neighbours evaluated; 98
> Selected Move:	4460	3	25	37	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 73 #######################


> Neighbours evaluated; 67
> Selected Move:	4470	3	13	14	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 74 #######################


> Neighbours evaluated; 95
> Selected Move:	4450	3	14	43	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 75 #######################


> Neighbours evaluated; 128
> Selected Move:	4460	3	35	13	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 76 #######################


> Neighbours evaluated; 116
> Selected Move:	4440	3	22	29	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 77 #######################


> Neighbours evaluated; 95
> Selected Move:	4430	3	29	46	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 78 #######################


> Neighbours evaluated; 54
> Selected Move:	4470	3	13	33	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  1  0  0  0  0  0  1  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 79 #######################


> Neighbours evaluated; 74
> Selected Move:	4430	3	37	35	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  1  0  0  0  0  0  0  0  1  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 80 #######################


> Neighbours evaluated; 50
> Selected Move:	4460	3	33	30	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 81 #######################


> Neighbours evaluated; 92
> Selected Move:	4470	3	43	38	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  1  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 82 #######################


> Neighbours evaluated; 86
> Selected Move:	4460	3	38	13	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 83 #######################


> Neighbours evaluated; 34
> Selected Move:	4515	3	16	8	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 84 #######################


> Neighbours evaluated; 64
> Selected Move:	4500	3	46	24	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 85 #######################


> Neighbours evaluated; 56
> Selected Move:	4480	3	30	25	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 86 #######################


> Neighbours evaluated; 67
> Selected Move:	4500	3	34	33	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 87 #######################


> Neighbours evaluated; 50
> Selected Move:	4460	3	25	43	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 88 #######################


> Neighbours evaluated; 103
> Selected Move:	4460	3	33	34	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 89 #######################


> Neighbours evaluated; 134
> Selected Move:	4450	3	43	37	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 90 #######################


> Neighbours evaluated; 90
> Selected Move:	4430	3	37	44	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 91 #######################


> Neighbours evaluated; 126
> Selected Move:	4430	3	13	30	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 92 #######################


> Neighbours evaluated; 83
> Selected Move:	4430	3	24	22	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 93 #######################


> Neighbours evaluated; 90
> Selected Move:	4430	3	22	46	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 94 #######################


> Neighbours evaluated; 56
> Selected Move:	4420	3	8	16	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 95 #######################


> Neighbours evaluated; 80
> Selected Move:	4460	3	35	37	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 96 #######################


> Neighbours evaluated; 46
> Selected Move:	4420	3	30	33	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  1  0  0  0  0  0  0  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 97 #######################


> Neighbours evaluated; 67
> Selected Move:	4430	3	46	22	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  1  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 98 #######################


> Neighbours evaluated; 100
> Selected Move:	4420	3	33	36	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 99 #######################


> Neighbours evaluated; 128
> Selected Move:	4410	3	44	43	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 100 #######################


> Neighbours evaluated; 152
> Selected Move:	4380	3	36	30	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 101 #######################


> Neighbours evaluated; 114
> Selected Move:	4435	3	43	35	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 102 #######################


> Neighbours evaluated; 67
> Selected Move:	4450	3	22	5	20100


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 103 #######################


> Neighbours evaluated; 64
> Selected Move:	4420	3	5	24	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 104 #######################


> Neighbours evaluated; 84
> Selected Move:	4430	3	30	36	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  1  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 105 #######################


> Neighbours evaluated; 94
> Selected Move:	4420	3	36	33	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 106 #######################


> Neighbours evaluated; 70
> Selected Move:	4400	3	33	25	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 107 #######################


> Neighbours evaluated; 118
> Selected Move:	4460	3	37	43	19000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 108 #######################


> Neighbours evaluated; 176
> Selected Move:	4490	3	32	11	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 109 #######################


> Neighbours evaluated; 106
> Selected Move:	4430	3	35	13	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 110 #######################


> Neighbours evaluated; 89
> Selected Move:	4400	3	16	8	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 111 #######################


> Neighbours evaluated; 80
> Selected Move:	4370	3	34	32	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 112 #######################


> Neighbours evaluated; 62
> Selected Move:	4430	3	24	33	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 113 #######################


> Neighbours evaluated; 54
> Selected Move:	4430	4	33	11	19900


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  3  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 114 #######################


> Neighbours evaluated; 74
> Selected Move:	4420	3	11	24	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 115 #######################


> Neighbours evaluated; 105
> Selected Move:	4410	3	45	35	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 116 #######################


> Neighbours evaluated; 92
> Selected Move:	4350	3	25	34	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 117 #######################


> Neighbours evaluated; 80
> Selected Move:	4400	3	33	30	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 118 #######################


> Neighbours evaluated; 83
> Selected Move:	4370	3	24	1	19000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 119 #######################


> Neighbours evaluated; 223
> Selected Move:	4400	3	2	22	20000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 120 #######################


> Neighbours evaluated; 113
> Selected Move:	4410	3	43	45	20000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 121 #######################


> Neighbours evaluated; 93
> Selected Move:	4480	3	30	37	20000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 122 #######################


> Neighbours evaluated; 108
> Selected Move:	4440	3	8	16	20000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 123 #######################


> Neighbours evaluated; 115
> Selected Move:	4390	3	45	43	20000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  4  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 124 #######################


> Neighbours evaluated; 100
> Selected Move:	4480	3	35	30	20000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  4  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 125 #######################


> Neighbours evaluated; 96
> Selected Move:	4460	3	13	35	20000


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 126 #######################


> Neighbours evaluated; 137
> Selected Move:	4380	3	35	45	19500


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 127 #######################


> Neighbours evaluated; 191
> Selected Move:	4440	3	22	46	19900


> New Y[]: 
	
	 2  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  4  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 128 #######################


> Neighbours evaluated; 203
> Selected Move:	4400	3	1	35	20900


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  3  0  1  0  0  0  0  0  1  0  1  4  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 129 #######################


> Neighbours evaluated; 131
> Selected Move:	4455	3	46	22	20500


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  0  0  1  0  1  0  1  3  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 130 #######################


> Neighbours evaluated; 173
> Selected Move:	4410	4	35	30	20600


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  0  0  0  0  0  0  0  3  0  1  0  1  1  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 131 #######################


> Neighbours evaluated; 162
> Selected Move:	4405	3	30	19	20700


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  4  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 132 #######################


> Neighbours evaluated; 158
> Selected Move:	4400	3	35	3	20200


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  4  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 133 #######################


> Neighbours evaluated; 73
> Selected Move:	4390	3	19	24	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 134 #######################


> Neighbours evaluated; 57
> Selected Move:	4380	3	3	44	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 135 #######################


> Neighbours evaluated; 127
> Selected Move:	4430	3	37	35	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 136 #######################


> Neighbours evaluated; 44
> Selected Move:	4440	3	16	8	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 137 #######################


> Neighbours evaluated; 76
> Selected Move:	4430	3	35	30	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 138 #######################


> Neighbours evaluated; 79
> Selected Move:	4410	3	44	3	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 139 #######################


> Neighbours evaluated; 38
> Selected Move:	4460	3	30	13	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  4  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 140 #######################


> Neighbours evaluated; 77
> Selected Move:	4390	3	13	35	20000


> New Y[]: 
	
	 2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 141 #######################


> Neighbours evaluated; 54
> Selected Move:	4360	3	3	21	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 142 #######################


> Neighbours evaluated; 23
> Selected Move:	4390	3	32	44	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  3  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 143 #######################


> Neighbours evaluated; 25
> Selected Move:	4340	3	8	32	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  4  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 144 #######################


> Neighbours evaluated; 68
> Selected Move:	4350	3	21	14	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  4  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 145 #######################


> Neighbours evaluated; 102
> Selected Move:	4350	3	14	25	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  4  0  3  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 146 #######################


> Neighbours evaluated; 159
> Selected Move:	4320	3	43	16	20000


> New Y[]: 
	
	 2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  4  0  3  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 147 #######################


> Neighbours evaluated; 85
> Selected Move:	4360	3	22	2	19000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 148 #######################


> Neighbours evaluated; 250
> Selected Move:	4400	3	24	22	19100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 149 #######################


> Neighbours evaluated; 166
> Selected Move:	4420	3	25	30	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 150 #######################


> Neighbours evaluated; 179
> Selected Move:	4430	3	44	13	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 151 #######################


> Neighbours evaluated; 101
> Selected Move:	4475	3	30	36	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  1  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 152 #######################


> Neighbours evaluated; 124
> Selected Move:	4440	3	36	8	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 153 #######################


> Neighbours evaluated; 115
> Selected Move:	4435	3	16	30	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 154 #######################


> Neighbours evaluated; 87
> Selected Move:	4470	3	22	5	20100


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 155 #######################


> Neighbours evaluated; 61
> Selected Move:	4455	3	30	37	20100


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 156 #######################


> Neighbours evaluated; 76
> Selected Move:	4470	3	5	46	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 157 #######################


> Neighbours evaluated; 82
> Selected Move:	4465	3	37	33	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 158 #######################


> Neighbours evaluated; 70
> Selected Move:	4410	3	8	16	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 159 #######################


> Neighbours evaluated; 41
> Selected Move:	4430	3	13	25	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 160 #######################


> Neighbours evaluated; 72
> Selected Move:	4460	3	32	21	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 161 #######################


> Neighbours evaluated; 83
> Selected Move:	4440	3	25	14	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 162 #######################


> Neighbours evaluated; 78
> Selected Move:	4430	3	33	37	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 163 #######################


> Neighbours evaluated; 106
> Selected Move:	4410	3	46	22	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 164 #######################


> Neighbours evaluated; 97
> Selected Move:	4400	3	22	24	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 165 #######################


> Neighbours evaluated; 130
> Selected Move:	4410	3	34	33	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 166 #######################


> Neighbours evaluated; 83
> Selected Move:	4470	3	21	8	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 167 #######################


> Neighbours evaluated; 78
> Selected Move:	4440	3	33	32	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 168 #######################


> Neighbours evaluated; 111
> Selected Move:	4450	3	8	25	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 169 #######################


> Neighbours evaluated; 133
> Selected Move:	4440	3	14	13	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 170 #######################


> Neighbours evaluated; 98
> Selected Move:	4440	3	37	30	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 171 #######################


> Neighbours evaluated; 48
> Selected Move:	4450	3	32	34	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 172 #######################


> Neighbours evaluated; 67
> Selected Move:	4500	3	30	33	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 173 #######################


> Neighbours evaluated; 60
> Selected Move:	4440	3	34	32	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 174 #######################


> Neighbours evaluated; 63
> Selected Move:	4430	3	32	8	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 175 #######################


> Neighbours evaluated; 67
> Selected Move:	4440	3	33	30	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 176 #######################


> Neighbours evaluated; 73
> Selected Move:	4420	3	16	32	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 177 #######################


> Neighbours evaluated; 72
> Selected Move:	4410	3	25	18	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 178 #######################


> Neighbours evaluated; 68
> Selected Move:	4400	3	18	16	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 179 #######################


> Neighbours evaluated; 78
> Selected Move:	4410	3	30	37	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 180 #######################


> Neighbours evaluated; 111
> Selected Move:	4430	3	8	14	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 181 #######################


> Neighbours evaluated; 108
> Selected Move:	4430	3	13	30	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 182 #######################


> Neighbours evaluated; 212
> Selected Move:	4410	3	45	34	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 183 #######################


> Neighbours evaluated; 142
> Selected Move:	4455	3	24	5	20100


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 184 #######################


> Neighbours evaluated; 135
> Selected Move:	4400	3	5	46	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 185 #######################


> Neighbours evaluated; 122
> Selected Move:	4465	3	14	43	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 186 #######################


> Neighbours evaluated; 121
> Selected Move:	4410	3	43	44	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  1  0  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 187 #######################


> Neighbours evaluated; 134
> Selected Move:	4385	3	30	33	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  1  0  1  0  0  0  0  0  0  1  0  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 188 #######################


> Neighbours evaluated; 102
> Selected Move:	4390	3	44	43	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  1  0  1  0  0  0  0  0  1  0  0  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 189 #######################


> Neighbours evaluated; 82
> Selected Move:	4410	3	46	1	19000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 190 #######################


> Neighbours evaluated; 152
> Selected Move:	4440	3	35	46	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  1  0  0  0  0  0  1  0  0  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 191 #######################


> Neighbours evaluated; 83
> Selected Move:	4390	3	46	6	20000


> New Y[]: 
	
	 2  3  4  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 192 #######################


> Neighbours evaluated; 88
> Selected Move:	4400	3	33	30	20000


> New Y[]: 
	
	 2  3  4  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 193 #######################


> Neighbours evaluated; 87
> Selected Move:	4380	3	6	22	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 194 #######################


> Neighbours evaluated; 67
> Selected Move:	4420	3	30	35	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 195 #######################


> Neighbours evaluated; 92
> Selected Move:	4420	3	35	45	19500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 196 #######################


> Neighbours evaluated; 134
> Selected Move:	4400	3	45	36	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 197 #######################


> Neighbours evaluated; 83
> Selected Move:	4410	3	37	13	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 198 #######################


> Neighbours evaluated; 113
> Selected Move:	4390	3	36	37	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 199 #######################


> Neighbours evaluated; 107
> Selected Move:	4370	3	13	14	19500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 200 #######################


> Neighbours evaluated; 114
> Selected Move:	4380	3	43	35	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 201 #######################


> Neighbours evaluated; 78
> Selected Move:	4340	3	22	6	20000


> New Y[]: 
	
	 2  3  4  0  0  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 202 #######################


> Neighbours evaluated; 80
> Selected Move:	4350	3	14	25	20000


> New Y[]: 
	
	 2  3  4  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 203 #######################


> Neighbours evaluated; 92
> Selected Move:	4400	3	37	13	20000


> New Y[]: 
	
	 2  3  4  0  0  0  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 204 #######################


> Neighbours evaluated; 59
> Selected Move:	4400	3	13	30	20000


> New Y[]: 
	
	 2  3  4  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 205 #######################


> Neighbours evaluated; 100
> Selected Move:	4380	3	6	13	19000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 206 #######################


> Neighbours evaluated; 138
> Selected Move:	4450	3	25	37	19500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 207 #######################


> Neighbours evaluated; 134
> Selected Move:	4420	3	30	33	19500


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 208 #######################


> Neighbours evaluated; 131
> Selected Move:	4420	3	13	7	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 209 #######################


> Neighbours evaluated; 209
> Selected Move:	4350	3	33	30	20000


> New Y[]: 
	
	 2  3  4  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 210 #######################


> Neighbours evaluated; 209
> Selected Move:	4350	3	7	45	19000


> New Y[]: 
	
	 2  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 211 #######################


> Neighbours evaluated; 210
> Selected Move:	4425	3	0	13	20100


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 212 #######################


> Neighbours evaluated; 132
> Selected Move:	4490	3	1	5	21200


> New Y[]: 
	
	 0  0  4  0  0  3  0  0  0  0  0  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 213 #######################


> Neighbours evaluated; 90
> Selected Move:	4445	4	13	37	21100


> New Y[]: 
	
	 0  0  4  0  0  3  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  2  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 214 #######################


> Neighbours evaluated; 55
> Selected Move:	4470	3	13	43	20600


> New Y[]: 
	
	 0  0  4  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 215 #######################


> Neighbours evaluated; 93
> Selected Move:	4445	3	35	44	20100


> New Y[]: 
	
	 0  0  4  0  0  3  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 216 #######################


> Neighbours evaluated; 128
> Selected Move:	4440	3	5	24	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 217 #######################


> Neighbours evaluated; 98
> Selected Move:	4515	3	37	46	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 218 #######################


> Neighbours evaluated; 39
> Selected Move:	4500	3	16	8	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 219 #######################


> Neighbours evaluated; 86
> Selected Move:	4425	3	44	16	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 220 #######################


> Neighbours evaluated; 55
> Selected Move:	4380	3	43	44	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  0  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 221 #######################


> Neighbours evaluated; 58
> Selected Move:	4365	3	16	3	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  0  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 222 #######################


> Neighbours evaluated; 37
> Selected Move:	4350	3	8	16	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  0  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 223 #######################


> Neighbours evaluated; 24
> Selected Move:	4375	3	30	35	20100


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 224 #######################


> Neighbours evaluated; 33
> Selected Move:	4420	3	3	43	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 225 #######################


> Neighbours evaluated; 85
> Selected Move:	4460	3	46	37	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 226 #######################


> Neighbours evaluated; 111
> Selected Move:	4430	3	44	21	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 227 #######################


> Neighbours evaluated; 54
> Selected Move:	4400	3	21	8	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 228 #######################


> Neighbours evaluated; 45
> Selected Move:	4390	3	16	21	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 229 #######################


> Neighbours evaluated; 52
> Selected Move:	4395	3	37	46	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 230 #######################


> Neighbours evaluated; 41
> Selected Move:	4400	3	35	44	19600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 231 #######################


> Neighbours evaluated; 54
> Selected Move:	4500	3	46	22	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 232 #######################


> Neighbours evaluated; 26
> Selected Move:	4500	4	22	24	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  2  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,15

## ITERATION 233 #######################


> Neighbours evaluated; 60
> Selected Move:	4440	3	24	29	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,2

## ITERATION 234 #######################


> Neighbours evaluated; 63
> Selected Move:	4440	4	22	29	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,15

## ITERATION 235 #######################


> Neighbours evaluated; 78
> Selected Move:	4410	3	21	16	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 236 #######################


> Neighbours evaluated; 61
> Selected Move:	4450	3	29	30	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  3  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 237 #######################


> Neighbours evaluated; 49
> Selected Move:	4450	4	22	30	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 238 #######################


> Neighbours evaluated; 65
> Selected Move:	4430	3	22	24	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 239 #######################


> Neighbours evaluated; 54
> Selected Move:	4430	4	24	30	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  3  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 240 #######################


> Neighbours evaluated; 64
> Selected Move:	4410	3	16	25	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  3  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 241 #######################


> Neighbours evaluated; 46
> Selected Move:	4410	4	24	30	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  2  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 242 #######################


> Neighbours evaluated; 47
> Selected Move:	4410	4	30	8	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 243 #######################


> Neighbours evaluated; 39
> Selected Move:	4430	3	25	16	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 244 #######################


> Neighbours evaluated; 64
> Selected Move:	4380	3	8	27	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  2  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 245 #######################


> Neighbours evaluated; 55
> Selected Move:	4420	3	30	37	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  2  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 246 #######################


> Neighbours evaluated; 95
> Selected Move:	4400	3	27	46	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 247 #######################


> Neighbours evaluated; 87
> Selected Move:	4395	3	44	21	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 248 #######################


> Neighbours evaluated; 37
> Selected Move:	4390	3	37	44	19600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 249 #######################


> Neighbours evaluated; 44
> Selected Move:	4395	3	32	35	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 250 #######################


> Neighbours evaluated; 71
> Selected Move:	4400	3	44	25	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 251 #######################


> Neighbours evaluated; 86
> Selected Move:	4425	3	46	11	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 252 #######################


> Neighbours evaluated; 74
> Selected Move:	4380	3	11	0	19000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 253 #######################


> Neighbours evaluated; 208
> Selected Move:	4400	3	35	46	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 254 #######################


> Neighbours evaluated; 46
> Selected Move:	4400	3	21	32	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 255 #######################


> Neighbours evaluated; 60
> Selected Move:	4390	3	25	14	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  1  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 256 #######################


> Neighbours evaluated; 74
> Selected Move:	4380	3	14	44	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  1  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 257 #######################


> Neighbours evaluated; 44
> Selected Move:	4400	3	46	22	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 258 #######################


> Neighbours evaluated; 27
> Selected Move:	4450	3	16	8	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,15

## ITERATION 259 #######################


> Neighbours evaluated; 66
> Selected Move:	4370	3	8	25	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  3  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,2

## ITERATION 260 #######################


> Neighbours evaluated; 99
> Selected Move:	4340	3	25	14	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,15

## ITERATION 261 #######################


> Neighbours evaluated; 110
> Selected Move:	4310	3	34	16	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 262 #######################


> Neighbours evaluated; 98
> Selected Move:	4330	3	14	8	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 263 #######################


> Neighbours evaluated; 100
> Selected Move:	4360	3	43	25	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  3  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 264 #######################


> Neighbours evaluated; 89
> Selected Move:	4350	3	25	34	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 265 #######################


> Neighbours evaluated; 67
> Selected Move:	4340	3	22	35	19000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 266 #######################


> Neighbours evaluated; 132
> Selected Move:	4390	3	44	13	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 267 #######################


> Neighbours evaluated; 60
> Selected Move:	4400	3	16	33	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 268 #######################


> Neighbours evaluated; 52
> Selected Move:	4440	3	34	14	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 269 #######################


> Neighbours evaluated; 59
> Selected Move:	4430	3	13	37	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 270 #######################


> Neighbours evaluated; 89
> Selected Move:	4410	3	14	44	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 271 #######################


> Neighbours evaluated; 91
> Selected Move:	4430	3	37	13	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 272 #######################


> Neighbours evaluated; 123
> Selected Move:	4400	3	44	16	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 273 #######################


> Neighbours evaluated; 62
> Selected Move:	4380	3	8	43	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 274 #######################


> Neighbours evaluated; 122
> Selected Move:	4390	3	33	34	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 275 #######################


> Neighbours evaluated; 159
> Selected Move:	4430	3	13	30	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 276 #######################


> Neighbours evaluated; 144
> Selected Move:	4400	3	45	14	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 277 #######################


> Neighbours evaluated; 194
> Selected Move:	4400	3	14	37	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 278 #######################


> Neighbours evaluated; 152
> Selected Move:	4400	3	30	13	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 279 #######################


> Neighbours evaluated; 191
> Selected Move:	4405	3	24	46	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 280 #######################


> Neighbours evaluated; 213
> Selected Move:	4400	3	46	22	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 281 #######################


> Neighbours evaluated; 188
> Selected Move:	4415	3	37	36	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  1  0  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 282 #######################


> Neighbours evaluated; 186
> Selected Move:	4400	3	35	37	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 283 #######################


> Neighbours evaluated; 126
> Selected Move:	4410	3	22	35	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  3  1  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 284 #######################


> Neighbours evaluated; 133
> Selected Move:	4370	3	36	45	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  3  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 285 #######################


> Neighbours evaluated; 154
> Selected Move:	4400	3	35	24	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 286 #######################


> Neighbours evaluated; 98
> Selected Move:	4410	3	13	27	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 287 #######################


> Neighbours evaluated; 69
> Selected Move:	4420	3	43	14	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 288 #######################


> Neighbours evaluated; 72
> Selected Move:	4400	3	14	44	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 289 #######################


> Neighbours evaluated; 62
> Selected Move:	4400	3	45	14	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 290 #######################


> Neighbours evaluated; 108
> Selected Move:	4380	3	27	45	19000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 291 #######################


> Neighbours evaluated; 216
> Selected Move:	4390	3	14	13	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 292 #######################


> Neighbours evaluated; 93
> Selected Move:	4400	3	16	35	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 293 #######################


> Neighbours evaluated; 121
> Selected Move:	4390	3	45	16	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 294 #######################


> Neighbours evaluated; 101
> Selected Move:	4390	3	13	43	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 295 #######################


> Neighbours evaluated; 215
> Selected Move:	4390	3	44	14	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 296 #######################


> Neighbours evaluated; 185
> Selected Move:	4430	3	34	33	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 297 #######################


> Neighbours evaluated; 137
> Selected Move:	4400	3	43	44	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 298 #######################


> Neighbours evaluated; 135
> Selected Move:	4400	3	14	45	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 299 #######################


> Neighbours evaluated; 155
> Selected Move:	4390	3	35	14	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 300 #######################


> Neighbours evaluated; 198
> Selected Move:	4410	3	16	8	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 301 #######################


> Neighbours evaluated; 124
> Selected Move:	4380	3	24	5	19600


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 302 #######################


> Neighbours evaluated; 219
> Selected Move:	4460	3	14	13	20100


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 303 #######################


> Neighbours evaluated; 106
> Selected Move:	4500	3	44	35	20600


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 304 #######################


> Neighbours evaluated; 124
> Selected Move:	4450	3	5	46	20600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 305 #######################


> Neighbours evaluated; 96
> Selected Move:	4425	3	13	14	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 306 #######################


> Neighbours evaluated; 84
> Selected Move:	4450	3	8	16	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 307 #######################


> Neighbours evaluated; 125
> Selected Move:	4435	3	46	5	20100


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 308 #######################


> Neighbours evaluated; 101
> Selected Move:	4430	3	16	8	20100


> New Y[]: 
	
	 2  0  4  0  0  3  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 309 #######################


> Neighbours evaluated; 89
> Selected Move:	4390	3	5	17	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 310 #######################


> Neighbours evaluated; 70
> Selected Move:	4380	3	8	16	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 311 #######################


> Neighbours evaluated; 99
> Selected Move:	4370	3	17	8	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 312 #######################


> Neighbours evaluated; 87
> Selected Move:	4370	4	8	33	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 313 #######################


> Neighbours evaluated; 88
> Selected Move:	4410	3	8	13	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 314 #######################


> Neighbours evaluated; 67
> Selected Move:	4410	4	33	35	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 315 #######################


> Neighbours evaluated; 97
> Selected Move:	4370	3	13	8	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  3  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 316 #######################


> Neighbours evaluated; 104
> Selected Move:	4400	3	35	46	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 317 #######################


> Neighbours evaluated; 74
> Selected Move:	4410	3	8	34	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 318 #######################


> Neighbours evaluated; 83
> Selected Move:	4410	3	33	30	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 319 #######################


> Neighbours evaluated; 108
> Selected Move:	4410	3	37	35	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 320 #######################


> Neighbours evaluated; 102
> Selected Move:	4420	3	14	8	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 321 #######################


> Neighbours evaluated; 67
> Selected Move:	4420	3	46	22	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 322 #######################


> Neighbours evaluated; 88
> Selected Move:	4400	3	34	37	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 323 #######################


> Neighbours evaluated; 81
> Selected Move:	4405	3	22	46	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 324 #######################


> Neighbours evaluated; 64
> Selected Move:	4390	3	30	34	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 325 #######################


> Neighbours evaluated; 57
> Selected Move:	4415	3	8	36	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  1  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 326 #######################


> Neighbours evaluated; 67
> Selected Move:	4410	3	35	13	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 327 #######################


> Neighbours evaluated; 62
> Selected Move:	4390	3	46	42	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  3  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 328 #######################


> Neighbours evaluated; 73
> Selected Move:	4470	3	36	35	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  3  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 329 #######################


> Neighbours evaluated; 91
> Selected Move:	4460	3	42	10	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  3  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 330 #######################


> Neighbours evaluated; 63
> Selected Move:	4420	3	10	12	20100


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  3  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 331 #######################


> Neighbours evaluated; 62
> Selected Move:	4400	3	13	8	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 332 #######################


> Neighbours evaluated; 59
> Selected Move:	4390	3	8	44	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  3  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 333 #######################


> Neighbours evaluated; 125
> Selected Move:	4410	3	12	15	19700


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 334 #######################


> Neighbours evaluated; 128
> Selected Move:	4390	3	44	21	19700


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,15

## ITERATION 335 #######################


> Neighbours evaluated; 71
> Selected Move:	4380	3	15	46	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,2

## ITERATION 336 #######################


> Neighbours evaluated; 33
> Selected Move:	4400	3	21	3	19600


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,15

## ITERATION 337 #######################


> Neighbours evaluated; 45
> Selected Move:	4420	3	46	22	19600


> New Y[]: 
	
	 2  0  4  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 338 #######################


> Neighbours evaluated; 70
> Selected Move:	4380	3	3	8	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 339 #######################


> Neighbours evaluated; 76
> Selected Move:	4380	3	34	14	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 340 #######################


> Neighbours evaluated; 99
> Selected Move:	4350	3	14	43	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 341 #######################


> Neighbours evaluated; 135
> Selected Move:	4390	3	35	33	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  1  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 342 #######################


> Neighbours evaluated; 109
> Selected Move:	4380	3	33	30	19600


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 343 #######################


> Neighbours evaluated; 119
> Selected Move:	4370	3	22	24	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 344 #######################


> Neighbours evaluated; 57
> Selected Move:	4370	3	30	10	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 345 #######################


> Neighbours evaluated; 46
> Selected Move:	4400	3	8	34	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 346 #######################


> Neighbours evaluated; 56
> Selected Move:	4390	3	43	14	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 347 #######################


> Neighbours evaluated; 80
> Selected Move:	4390	3	37	35	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  1  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 348 #######################


> Neighbours evaluated; 72
> Selected Move:	4390	3	10	27	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  1  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 349 #######################


> Neighbours evaluated; 67
> Selected Move:	4400	3	14	25	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  1  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 350 #######################


> Neighbours evaluated; 82
> Selected Move:	4390	3	27	10	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 351 #######################


> Neighbours evaluated; 61
> Selected Move:	4410	3	34	38	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 352 #######################


> Neighbours evaluated; 175
> Selected Move:	4420	3	32	8	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 353 #######################


> Neighbours evaluated; 145
> Selected Move:	4390	3	10	11	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  1  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 354 #######################


> Neighbours evaluated; 194
> Selected Move:	4380	3	8	14	20000


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 355 #######################


> Neighbours evaluated; 297
> Selected Move:	4395	3	38	33	20500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  1  0  0  1  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 356 #######################


> Neighbours evaluated; 169
> Selected Move:	4430	3	11	21	19500


> New Y[]: 
	
	 2  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 357 #######################


> Neighbours evaluated; 208
> Selected Move:	4420	3	0	11	20600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 358 #######################


> Neighbours evaluated; 194
> Selected Move:	4350	3	11	46	20600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 359 #######################


> Neighbours evaluated; 145
> Selected Move:	4365	3	35	43	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 360 #######################


> Neighbours evaluated; 97
> Selected Move:	4380	3	16	8	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 361 #######################


> Neighbours evaluated; 58
> Selected Move:	4405	3	25	32	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 362 #######################


> Neighbours evaluated; 59
> Selected Move:	4390	3	14	44	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 363 #######################


> Neighbours evaluated; 61
> Selected Move:	4375	3	32	14	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 364 #######################


> Neighbours evaluated; 82
> Selected Move:	4360	3	43	25	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 365 #######################


> Neighbours evaluated; 94
> Selected Move:	4355	3	46	6	20100


> New Y[]: 
	
	 0  0  4  0  0  0  2  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 366 #######################


> Neighbours evaluated; 63
> Selected Move:	4340	3	14	16	20100


> New Y[]: 
	
	 0  0  4  0  0  0  2  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 367 #######################


> Neighbours evaluated; 41
> Selected Move:	4380	3	6	14	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  2  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 368 #######################


> Neighbours evaluated; 56
> Selected Move:	4380	4	14	8	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 369 #######################


> Neighbours evaluated; 68
> Selected Move:	4380	4	8	33	19600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 370 #######################


> Neighbours evaluated; 109
> Selected Move:	4380	4	24	33	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 371 #######################


> Neighbours evaluated; 114
> Selected Move:	4340	3	44	43	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 372 #######################


> Neighbours evaluated; 92
> Selected Move:	4460	3	33	29	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 373 #######################


> Neighbours evaluated; 83
> Selected Move:	4460	4	24	29	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 374 #######################


> Neighbours evaluated; 136
> Selected Move:	4390	3	43	3	19700


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  1  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 375 #######################


> Neighbours evaluated; 107
> Selected Move:	4390	4	24	29	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 376 #######################


> Neighbours evaluated; 104
> Selected Move:	4300	3	14	43	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  1  0  0  0  3  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 377 #######################


> Neighbours evaluated; 45
> Selected Move:	4350	3	3	34	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  1  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 378 #######################


> Neighbours evaluated; 52
> Selected Move:	4410	3	25	44	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 379 #######################


> Neighbours evaluated; 79
> Selected Move:	4420	3	8	14	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  2  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 380 #######################


> Neighbours evaluated; 108
> Selected Move:	4420	4	24	29	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  1  0  0  3  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 381 #######################


> Neighbours evaluated; 144
> Selected Move:	4410	3	14	8	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 382 #######################


> Neighbours evaluated; 118
> Selected Move:	4390	3	24	22	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  3  0  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 383 #######################


> Neighbours evaluated; 86
> Selected Move:	4410	3	21	32	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 384 #######################


> Neighbours evaluated; 96
> Selected Move:	4400	3	29	24	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  2  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 385 #######################


> Neighbours evaluated; 57
> Selected Move:	4400	4	22	24	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 386 #######################


> Neighbours evaluated; 73
> Selected Move:	4390	3	22	23	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 387 #######################


> Neighbours evaluated; 52
> Selected Move:	4390	4	23	24	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  2  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 388 #######################


> Neighbours evaluated; 54
> Selected Move:	4380	3	23	29	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 389 #######################


> Neighbours evaluated; 88
> Selected Move:	4380	4	24	29	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 390 #######################


> Neighbours evaluated; 141
> Selected Move:	4380	3	16	25	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 391 #######################


> Neighbours evaluated; 99
> Selected Move:	4470	3	44	13	20200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 392 #######################


> Neighbours evaluated; 52
> Selected Move:	4440	3	25	14	20200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  1  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 393 #######################


> Neighbours evaluated; 75
> Selected Move:	4380	3	13	21	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  3  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 394 #######################


> Neighbours evaluated; 86
> Selected Move:	4400	3	24	46	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  3  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 395 #######################


> Neighbours evaluated; 65
> Selected Move:	4400	4	29	46	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 396 #######################


> Neighbours evaluated; 127
> Selected Move:	4380	3	46	24	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 397 #######################


> Neighbours evaluated; 82
> Selected Move:	4360	3	32	44	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  2  0  0  0  0  3  0  0  0  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 398 #######################


> Neighbours evaluated; 103
> Selected Move:	4360	4	24	29	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  3  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 399 #######################


> Neighbours evaluated; 151
> Selected Move:	4350	3	21	32	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 400 #######################


> Neighbours evaluated; 125
> Selected Move:	4370	3	8	16	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  2  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 401 #######################


> Neighbours evaluated; 155
> Selected Move:	4370	4	24	29	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  2  0  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 402 #######################


> Neighbours evaluated; 125
> Selected Move:	4370	3	14	25	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 403 #######################


> Neighbours evaluated; 99
> Selected Move:	4380	3	16	8	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  3  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 404 #######################


> Neighbours evaluated; 105
> Selected Move:	4380	3	29	22	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  2  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 405 #######################


> Neighbours evaluated; 56
> Selected Move:	4380	4	22	24	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  3  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 406 #######################


> Neighbours evaluated; 82
> Selected Move:	4400	3	25	30	20300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 407 #######################


> Neighbours evaluated; 70
> Selected Move:	4430	3	24	1	19300


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 408 #######################


> Neighbours evaluated; 227
> Selected Move:	4440	3	43	13	19800


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 409 #######################


> Neighbours evaluated; 172
> Selected Move:	4440	3	22	24	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 410 #######################


> Neighbours evaluated; 180
> Selected Move:	4430	3	24	37	19500


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 411 #######################


> Neighbours evaluated; 203
> Selected Move:	4430	4	37	8	20000


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  2  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 412 #######################


> Neighbours evaluated; 202
> Selected Move:	4430	4	8	13	19600


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 413 #######################


> Neighbours evaluated; 289
> Selected Move:	4515	1	-1	5	24100


> New Y[]: 
	
	 0  3  4  0  0  1  0  0  1  0  0  0  0  2  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 414 #######################


> Neighbours evaluated; 60
> Selected Move:	4450	4	13	5	22700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 415 #######################


> Neighbours evaluated; 136
> Selected Move:	4400	2	32	-1	20200


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 416 #######################


> Neighbours evaluated; 124
> Selected Move:	4410	3	8	16	20200


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  1  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 417 #######################


> Neighbours evaluated; 223
> Selected Move:	4390	3	44	32	20200


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 418 #######################


> Neighbours evaluated; 98
> Selected Move:	4390	3	5	6	20100


> New Y[]: 
	
	 0  3  4  0  0  0  2  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 419 #######################


> Neighbours evaluated; 124
> Selected Move:	4395	3	13	35	20100


> New Y[]: 
	
	 0  3  4  0  0  0  2  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 420 #######################


> Neighbours evaluated; 140
> Selected Move:	4390	3	6	46	20100


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  0  0  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 421 #######################


> Neighbours evaluated; 69
> Selected Move:	4385	3	45	43	20100


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 422 #######################


> Neighbours evaluated; 85
> Selected Move:	4370	3	46	5	20200


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 423 #######################


> Neighbours evaluated; 71
> Selected Move:	4420	3	35	14	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 424 #######################


> Neighbours evaluated; 86
> Selected Move:	4390	3	14	44	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 425 #######################


> Neighbours evaluated; 138
> Selected Move:	4390	3	16	8	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  1  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 426 #######################


> Neighbours evaluated; 132
> Selected Move:	4400	3	37	13	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 427 #######################


> Neighbours evaluated; 160
> Selected Move:	4400	3	43	45	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 428 #######################


> Neighbours evaluated; 149
> Selected Move:	4390	3	44	3	19700


> New Y[]: 
	
	 0  3  4  1  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 429 #######################


> Neighbours evaluated; 84
> Selected Move:	4370	3	3	38	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  1  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 430 #######################


> Neighbours evaluated; 146
> Selected Move:	4390	3	13	35	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 431 #######################


> Neighbours evaluated; 109
> Selected Move:	4380	3	30	13	19700


> New Y[]: 
	
	 0  3  4  0  0  2  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 432 #######################


> Neighbours evaluated; 140
> Selected Move:	4330	3	5	24	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  1  0  0  1  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 433 #######################


> Neighbours evaluated; 132
> Selected Move:	4330	3	38	43	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 434 #######################


> Neighbours evaluated; 118
> Selected Move:	4390	3	13	30	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 435 #######################


> Neighbours evaluated; 71
> Selected Move:	4410	3	35	44	19400


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 436 #######################


> Neighbours evaluated; 158
> Selected Move:	4400	3	45	35	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 437 #######################


> Neighbours evaluated; 74
> Selected Move:	4390	3	24	22	19800


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 438 #######################


> Neighbours evaluated; 87
> Selected Move:	4390	3	44	45	19800


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 439 #######################


> Neighbours evaluated; 99
> Selected Move:	4380	3	43	44	19800


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 440 #######################


> Neighbours evaluated; 88
> Selected Move:	4380	3	22	24	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 441 #######################


> Neighbours evaluated; 84
> Selected Move:	4360	3	8	16	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 442 #######################


> Neighbours evaluated; 125
> Selected Move:	4380	3	45	43	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 443 #######################


> Neighbours evaluated; 110
> Selected Move:	4430	3	32	14	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 444 #######################


> Neighbours evaluated; 242
> Selected Move:	4350	3	14	45	19900


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 445 #######################


> Neighbours evaluated; 221
> Selected Move:	4380	3	35	8	19400


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  0  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 446 #######################


> Neighbours evaluated; 223
> Selected Move:	4390	3	45	32	19400


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 447 #######################


> Neighbours evaluated; 167
> Selected Move:	4370	3	24	22	19300


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 448 #######################


> Neighbours evaluated; 128
> Selected Move:	4430	1	-1	45	21800


> New Y[]: 
	
	 0  3  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  0  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,0500000000000001

## ITERATION 449 #######################


> Neighbours evaluated; 173
> Selected Move:	4570	3	1	24	22800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,1

## ITERATION 450 #######################


> Neighbours evaluated; 100
> Selected Move:	4480	2	34	-1	20300


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  2  0  3  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,15

## ITERATION 451 #######################


> Neighbours evaluated; 139
> Selected Move:	4435	4	22	24	20500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  3  0  2  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,2

## ITERATION 452 #######################


> Neighbours evaluated; 132
> Selected Move:	4420	3	16	34	20500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  2  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,25

## ITERATION 453 #######################


> Neighbours evaluated; 95
> Selected Move:	4415	3	22	46	20500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,3

## ITERATION 454 #######################


> Neighbours evaluated; 56
> Selected Move:	4400	3	8	16	20500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0 
 Penalty weight for next iteration :0,35

## ITERATION 455 #######################


> Neighbours evaluated; 61
> Selected Move:	4390	3	30	21	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  1  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 456 #######################


> Neighbours evaluated; 37
> Selected Move:	4400	3	16	8	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  2  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 457 #######################


> Neighbours evaluated; 63
> Selected Move:	4400	3	24	22	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  3  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 458 #######################


> Neighbours evaluated; 61
> Selected Move:	4400	4	22	46	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  2  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 459 #######################


> Neighbours evaluated; 110
> Selected Move:	4400	3	46	6	19700


> New Y[]: 
	
	 0  0  4  0  0  0  2  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 460 #######################


> Neighbours evaluated; 98
> Selected Move:	4400	3	6	40	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 461 #######################


> Neighbours evaluated; 85
> Selected Move:	4400	3	22	24	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  2  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 462 #######################


> Neighbours evaluated; 101
> Selected Move:	4370	3	40	35	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  1  2  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 463 #######################


> Neighbours evaluated; 82
> Selected Move:	4380	3	32	16	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 464 #######################


> Neighbours evaluated; 43
> Selected Move:	4430	3	8	25	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  0  1  2  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 465 #######################


> Neighbours evaluated; 84
> Selected Move:	4430	4	24	35	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  2  1  0  0  0  0  0  0  0  0  1  3  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 466 #######################


> Neighbours evaluated; 114
> Selected Move:	4380	3	21	32	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  1  0  1  3  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 467 #######################


> Neighbours evaluated; 124
> Selected Move:	4380	4	24	35	19800


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  2  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 468 #######################


> Neighbours evaluated; 142
> Selected Move:	4410	3	35	15	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 469 #######################


> Neighbours evaluated; 91
> Selected Move:	4430	3	25	35	20200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,4

## ITERATION 470 #######################


> Neighbours evaluated; 87
> Selected Move:	4400	3	45	25	20200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  1  0  0  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,45

## ITERATION 471 #######################


> Neighbours evaluated; 136
> Selected Move:	4340	3	34	45	20200


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 472 #######################


> Neighbours evaluated; 159
> Selected Move:	4330	3	15	34	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  2  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 473 #######################


> Neighbours evaluated; 123
> Selected Move:	4375	3	32	21	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 474 #######################


> Neighbours evaluated; 91
> Selected Move:	4370	4	34	16	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  2  0  0  0  0  1  0  0  3  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 475 #######################


> Neighbours evaluated; 73
> Selected Move:	4365	4	16	21	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  2  0  0  3  1  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 476 #######################


> Neighbours evaluated; 85
> Selected Move:	4360	4	21	25	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  2  0  0  0  0  0  0  0  0  1  1  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 477 #######################


> Neighbours evaluated; 80
> Selected Move:	4390	3	25	37	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  0  0  1  1  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 478 #######################


> Neighbours evaluated; 95
> Selected Move:	4380	3	35	32	19500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  1  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 479 #######################


> Neighbours evaluated; 62
> Selected Move:	4400	3	21	13	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  1  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 480 #######################


> Neighbours evaluated; 47
> Selected Move:	4390	3	13	36	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  0  1  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 481 #######################


> Neighbours evaluated; 85
> Selected Move:	4360	3	36	33	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  1  1  0  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 482 #######################


> Neighbours evaluated; 70
> Selected Move:	4330	3	33	25	19500


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  0  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 483 #######################


> Neighbours evaluated; 122
> Selected Move:	4370	3	37	23	19700


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  2  3  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 484 #######################


> Neighbours evaluated; 72
> Selected Move:	4370	4	23	24	19900


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  3  2  1  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :1,15

## ITERATION 485 #######################


> Neighbours evaluated; 64
> Selected Move:	4370	3	23	39	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  2  1  0  0  0  0  0  0  1  0  1  0  0  0  0  3  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,1

## ITERATION 486 #######################


> Neighbours evaluated; 86
> Selected Move:	4370	4	24	39	19600


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  0  0  0  0  2  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1,05

## ITERATION 487 #######################


> Neighbours evaluated; 138
> Selected Move:	4385	3	44	35	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  1  0  0  0  2  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :1

## ITERATION 488 #######################


> Neighbours evaluated; 86
> Selected Move:	4360	3	39	37	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  1  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,95

## ITERATION 489 #######################


> Neighbours evaluated; 88
> Selected Move:	4360	3	25	14	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  0  0  1  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,9

## ITERATION 490 #######################


> Neighbours evaluated; 94
> Selected Move:	4380	3	43	3	20000


> New Y[]: 
	
	 0  0  4  1  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  0  0  0  0  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0 
 Penalty weight for next iteration :0,85

## ITERATION 491 #######################


> Neighbours evaluated; 59
> Selected Move:	4380	3	3	44	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  0  0  1  0  1  1  0  2  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,8

## ITERATION 492 #######################


> Neighbours evaluated; 92
> Selected Move:	4380	3	35	30	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  0  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,75

## ITERATION 493 #######################


> Neighbours evaluated; 102
> Selected Move:	4450	3	45	43	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  0  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,7

## ITERATION 494 #######################


> Neighbours evaluated; 115
> Selected Move:	4380	3	34	8	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  1  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  0  0  2  0  0  0  0  0  1  1  0  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,65

## ITERATION 495 #######################


> Neighbours evaluated; 49
> Selected Move:	4430	3	14	45	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  0  0  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6

## ITERATION 496 #######################


> Neighbours evaluated; 71
> Selected Move:	4400	3	16	34	20000


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  2  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 497 #######################


> Neighbours evaluated; 75
> Selected Move:	4375	3	37	16	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  2  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  1  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,5

## ITERATION 498 #######################


> Neighbours evaluated; 61
> Selected Move:	4380	4	16	34	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  3  0  0  0  0  0  1  0  1  0  2  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0 
 Penalty weight for next iteration :0,55

## ITERATION 499 #######################


> Neighbours evaluated; 73
> Selected Move:	4355	3	16	25	20100


> New Y[]: 
	
	 0  0  4  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  3  1  0  0  0  0  1  0  1  0  2  0  0  0  0  0  0  0  0  1  1  1  0  0  0  0 


> New S[]: 
	
	 0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  1  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0  0 
 Penalty weight for next iteration :0,6
________________________________________________________________

Best solution found: 4560
Run Termination time: 21.01.2010 22:23:32
Run duration: 00:20:56.4068624
________________________________________________________________
